The Sea Witch's Journal By Hidelle Arts and Coaching

Instruments: 1d10





Game Description 


This is a game about making a client-book for an underwater witch, who decides if they are going to help, or hinder their client.



Game Content Warnings 

These are content warnings that are from the game prompts and are present in all playthroughs.





Playthrough Content Warnings 

These are content warnings specific to this playthrough only.



Game Playthrough

Word Count: 1,056     Played: Nov 22, 2024





The Witch

Roll: 9, Half Lionfish

Roll: 3, Under a bridge of a still river

Roll: 3, I found and memorized a spell book 

Roll: 3,  Kelp Guardian 

The witch is a half-lionfish, half human lady who lives under the bridge of the Still River, a 10 mile long and 3 mile deep river that runs between two oceans. After a waterproof book fell into the water, she memorized its contents and destroyed it so that she is the only one with the knowledge. She enchanted the kelp around the bridge so that intruders aren't able to enter. 




Customers




Client Notes:

Name: The Revenge-Sought Sea Dragon

Details: Seeking revenge on humans for catching his brother in a net resulting in his death

Payment Offering: Wants to sell me their voice. 

Payment Note: Worthless and grating! Wouldn't even work as a gag-gift! 

Additional Notes: Bit of a brat! Doubts my, and is attempting to manipulate me into helping them by offering paltry and insulting me. 

Final Decision: I'm going to teach that brat a lesson! I told him I'll take his sight instead. Reluctantly he agreed. 

Results: Damn humans have started warding their boats with magic, and the doubts of the Sea Dragon have made its effects less powerful. No problem, I can spin this. I just need to tell him that he didn't want it badly enough. 




Client Notes:

Name: The Smooth-Scaled Angler

Details: They want their scales to be covered in fur

Payment Offering: An Old Triton, and a treasure map

Payment Note: The triton by itself isn't worth much, those things are a dime a dozen and it isn't old enough to be an antique, but the treasure map is interesting. 

Additional Notes: A really sad sap, can't understand why it wants fur, but who am I to judge. 

Final Decision: I feel sorry for the weirdo, so I'll take it, even if it's fake. 

Results: Unsuccessful! Those scales just want to stay shiny! I'll just tell them that they need some self-help or something to help with body issues. I'll send it over to Jessika, she does that kind of stuff. 




Client Notes: 

Name: The Timid Dolphin

Details: Wants beauty beyond compare (as measured by dolphins)Payment Offering: A new Triton

Payment Note: Very nice, material, not enchanted, but extremely malleable. 

Additional Notes: Client is very desperate, incredibly pathetic. I could make them the most handsome dolphin in existence and I don't think it's going to help the guy. 

Final Decision: Feel sorry for this weirdo too! I guess I'm going soft. I explained to them that they don't need magic and made up some stuff about how the real beauty is inner beauty, and then I directed them towards Jessika. 

Results: Seems to work, Jessika sent me a thank you parcel with some good ingredients for all the referrals. 




Client Notes: 

Name: The Vengeful Crab

Details: Want to know their future, and how many battles they will win

Payment Offering: Their Own Soul

Payment Note: Seems very concerning, also offered a treasure map

Additional Notes: What the hell am I going to do with the warrior-soul of a giant crab? Or another treasure map? The last one was fake, this one probably is too. Someone out there is making  a mint selling these to saps. I'll figure out what to do with the soul later. Or at least I can sell it to someone else who needs it. 

Final Decision: Decided that I can help them. Told them to lie in the full  moon for a whole night. This isn't for the spell to work, but should help purify the soul making it more valuable for me. I'll just bust out the tarot cards for this one. 

Results: I can do tarot in my sleep, so this one was no problem! Pulled out the cards, gave some interpretations and everything was good to go. Side note, consider offering tarot on weekends for extra cash. 




Client Notes: 

Name: The Entangled Merman

Details: A noble from the mer-village, caught with nets and chains. 

Payment Offering: Their soul

Payment Note: FAKE

Additional Notes: Damn fool went too close to the surface and got caught by a bunch of opportunistic humans and was paraded around in a tank for a couple weeks before escaping and now has the AUDACITY to be snotty with me. He even doubted my ability AND offered me the fakest soul I'd ever seen. Usually these fake souls are at least worth their weight in materials but this one is so poorly done I can't even believe it. 

Final Decision: I asked for his shadow instead, and the idiot accepted. I don't think he knows that I can spy on him through it. I can't wait to hear all the royal gossip. 

Results:  The chains and everything fell instantaneously, as they were some cheap materials by the humans. If I didn't know this was the idiot duke's son I'd assume this was some larger scheme. He was so shocked he offered me a Kaleidoscope. I've no use for it, but it looks like an heirloom. Maybe I can bargain with his father in the future for something better. 




Client Notes: 

Name: The Budding Anthropologist 

Details: A disturbed mermaid who wants to live on land 

Payment Offering: Their Voice

Payment Note: Also said she was willing to speak to the King of their people for a place in power

Additional Notes: Did I ever win the jackpot tonight! Some rich little lady from the neighboring kingdom came by wanting to sell her voice to live with the humans. Well, I never. Don't know how she's going to get by without speaking to them, but that's none of my business. But a place in power, my my my, sounds too good to be true. 

Final Decision:  I'm trying not to be overeager so I told her she has to eat honey, a product of the land. I sold her, her voice for a jar. 

Results: …. Unfortunately it didn't work. Whelp. No refunds. But no place in the palace either. Damn. I'll have to rework the spell. I don't think honey was the right call since it comes from bees, creatures of the air. Maybe the meat of some other creature next time. 



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