Instruments: Deck of Cards, 2d6, Coin, Graph Paper
You are a renown cartographer that has been tasked with creating a comprehensive map of the entire world. To do this you have divided the world into 36 quadrants and will label the most important Landmarks.
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Word Count: 1,162 Played: Nov 23, 2020
A/N: The coordinates are determined by the dice roll
Card: 10 of Spades
Near No other Landmarks , A mesa
A large flat mesa sits alone surrounded by nothing
Card: Ace of Diamonds
An Anomaly! By a settlement!!!
The town of Teneneron is one of perpetual darkness. It is steeped in snow from all sides and has never seen the sun. It is a strange magic that surrounds the town for nothing casts a shadow.
Card: 4 of Hearts
Far away from any settlement, a River
It is unknown why people have never settled near the River Mire but it remains a bastion of peace for all the wildlife.
Card: 5 of Clubs
A valley, Close to another landmark
Far to the north the River mire cuts through a remarkable valley that whistles and sings in the night.
Coordinates: 3, 6
Card: 4 of Diamonds
By a settlement, a River
Coin: Heads, naturally occurring
Card: 6 of clubs
A forest close to another landmark
New landmark: Mountains!
Card: 9 of Spades
Near no other landmark, a sea
Card: 7 of Clubs
A desert, close to another landmark
Coordinates: 5, 3
Card: 4 of Spades,
Near no other Landmark, River
Coordinates: 5, 2
Card: Queen of Hearts
A Peninsula, far away from any settlement
Card: 7 of spades,
Near no other landmarks, a tundra,
Card: 8 of Clubs
Close to another Landmark, a beach
Card: 2 of Diamonds
By a Settlement, A Passageway
Coin: Heads, Naturally Occuring
To the South of the Darkened City, there is a naturally occurring marsh which acts as a passageway across the Limini River to the City of Marshton.
Card: 3 of Diamonds
By a Settlement A mountain
The South Facing Cabin along the Wenninen Mountain range, has long been occupied every generation by a witch. They will help you if you are kind to them.
Card: Jack of Clubs
Close to another Landmark, Wetlands
Card: Jack of Diamonds
Close to a Settlement, WetLands
To get to the South Facing Cabin you must cross the EarthRine Fen, a wetlands filled with crystalline rocks and poisonous mushrooms.
Card: 8 of Hearts
Far away from any settlement, a beach
Coordinates: 5, 1
Card: Jack of Spades
Wetlands, near no other landmark
Card: queen of clubs
Close to another landmark
The Limini splits into the Jade delta which empties out into the Tourmaline Lagoon.
Card: Ace of Hearts
Far away from any settlement, An Anomaly!!
The Sempiternal Tree is the oldest living thing in existence. It was here before us and it will be here after us. It grows from the bottom of the ocean floor and higher than any city into the sky. It has the appearance of a banyan tree, with roots growing down from its branches.
Card: 4 of clubs
A River, Close to another landmark
Coin: Heads, Natural,
Card: 8 of Diamonds
By a Settlement, a beach or a coastline
Coin: Tails, Man-Made
Along the coastline north of the Tourmaline Lagoon, there is the City of Cricenal . Having become a major metropolis, HRH King Micha imported vast amounts of sand from the Southern Desert to the south to create a more appealing beach than the natural craigy rocks.
Card: 7 of Diamonds
By a Settlement, a Tundra
Card: King of Spades
An Archipelago near no other landmarks
Card: 5 of Spades,
Near no other Landmark A Gorge
Coordinates: 5, 4
Card: 9 of Hearts
Far Away from any settlement, a sea
Card: 2 of Spades
A Passageway, near no other landmarks
Coin: heads, natural
Far, Far to the north, and high into the mountain rage there is a stone bridge, carved by weather, miles long and miles high into the air. This bridge leads to the near-isolated community of Ai’aina.
Card: King of Hearts
An Island far away from any settlements
Card: Jack of Hearts,
Far away from any settlement, wetlands
Card: Queen of Diamonds
a Peninsula or Lagoon, Close to another landmark
Card: 3 of Spades
A Volcano, far away from any other landmark
Card: 10 of Diamonds
A plain near a settlement
Card: Ace of Spades
An Anomaly far away from any other landmarks
Off the coast to the west, there is a large whirlpool, one that no ship can enter and forces ships to divert their routes far away from it
Card: 7 of hearts
Far away from any settlement, a desert,
Card: 2 of Clubs, a passageway near another landmark
Coin: Heads, Natural
Deep in the Respit Sea there is a shoal which only appears when the tide is at its lowest. The Half-Moon Shoal grants complete passage through the sea and is used by many travelers.
Card: King of Diamonds
An island near a settlement
Card: 2 of Hearts
A passage way away from any settlement
Coin: Heads, natural
There are a set of conjoined caverns underneath the Sea of Lamer. Many people seek to use them, but they are host to many dangerous pits and falls.
Card: 6 of Spades,
A Jungle far from any other landmarks
Card: 6 of Diamonds,
A Forest near a settlement
Card: 5 of Diamonds
A Valley near a settlement
Card: 3 of Hearts
Far away from any settlement a mountain
Card: 8 of Spades
Far away from any settlement, a coastline
Card: 9 of Clubs
A lake Close to another landmark
Card: 10 of Clubs
A plain, near another landmark
Card: Ace of Clubs
Close to another Landmark, An anomaly!!!
There are conflicting reports that a city lies to the far east along the coast. I have yet to meet someone from this city, if it exists, but as many people claim that there is one there as there isn’t.
Card: 9 0f Diamonds
A Sea, Near a Settlement
Card: 10 of Hearts
A Mesa far away from any settlements
Card: 3 of Clubs
A Mountain close to another landmark
Card: King of Clubs
Islands close to another landmark
Card: 5 of Hearts
Far away from settlements, a valley
Card: 6 of Hearts
A forest far from any settlements
Card: Queen of Spades
A peninsula far from other landmarks